Five Nights TD 2 units are the animatronic defenders you collect, place, upgrade, and combine into a team. A useful roster is not simply the highest rarity you own. You need something affordable enough to start a wave, sustained damage for the lane, control or support for dangerous enemies, and a plan for expensive late upgrades.
Public databases currently organize the roster into Uncommon, Rare, Epic, Mythical, Secret, Nightmare, Exclusive, Apex, and Hero groups. The exact roster and each unit’s numbers can move with weekly updates, so this Dex emphasizes roles, acquisition channels, and verification status. Open the current unit card before spending Souls, evolution materials, or trade value on an entry.
Quick unit finder
JJ and PaperPals
Type: early placement candidates
Use: test as affordable Story starters before chasing expensive carries.
Status: Community corroborated; checked 2026-09-01.
Compare starter unitsFazcade
Role: economy
Use: consider in long runs where later income repays the early team slot.
Status: Community corroborated; exact income needs current-client checking.
Review support choicesEndo 01
Role: support or buffer
Use: place only where its current radius benefits units that matter.
Status: Community corroborated; current stacking rules need testing.
Build a support coreGolden Freddy
Rarity: Hero
Source: multi-step Hero progression is documented by community references.
Status: Current quest wording must be read in game.
Open Heroes guideThe Puppet
Rarity: Hero
Role: documented damage and team utility.
Status: Community reported; quest and passive values are update-sensitive.
Plan the Hero routeMerchant rotation
Source: lobby Merchant
Use: compare current stock against your roster gap and resource reserve.
Status: Official game title confirms new Merchant units; stock changes.
Check Merchant decisionsThis is a currently documented finder, not a claim that every available unit is listed. FNTD Central and the community wiki both expose much larger rosters, but a name alone is not enough for a useful card. Unknown stats, passives, prices, and drop chances remain unset here rather than being guessed.
Read a unit card in the right order
Start with placement cost and upgrade curve. A powerful final form does not help if the team cannot place it before enemies pass. Next read attack type, range, cooldown, target rules, element, placement limit, and every passive. Determine whether an effect is personal, applies to allies, affects enemies, uses an active ability, or needs a condition.
Then check the acquisition source. Banner units, Presents, quests, evolution, crafting, events, Merchant offers, Marketplace listings, and direct trades create different costs. A unit obtained cheaply from an active source may be a better account upgrade than a stronger limited unit whose trade price would empty the roster.
Finally, compare the unit in the mode where you will use it. Story rewards cheap setup and quick stabilization. Endless gives scaling and economy more time. Boss Raids can reward focused boss damage, phase control, and coordinated support. One global label cannot express all three jobs.
Build a balanced six-slot plan
Your available slot count depends on current account progression, so treat six as a planning ceiling rather than a promise for a new account. Fill roles in order: an affordable opener, a main damage dealer, an area or lane-clear option, control or support, economy when the run is long enough, and one flexible slot for the map or objective.
Avoid filling every slot with expensive damage. If the first useful placement arrives too late, the theoretical total never matters. Avoid stacking several buffers until their current effects and radii are proven to combine. Avoid bringing an economy unit into short content where it never pays back its placement and upgrade cost.
When two units seem interchangeable, run the same stage with the same supporting team. Compare the wave where each becomes comfortable, how much cash remains, leaks, boss time, and whether manual abilities demanded attention. That record is more valuable than comparing screenshots made at different levels.
Rarity is not a role
Rarity describes an acquisition or collection class, not a complete performance verdict. Community tier lists repeatedly show lower-rarity units used as starters or utility while expensive units need time and support. Read the passive and upgrade path before replacing a working unit solely because a rarer card appeared.
Hero units are especially distinct because public references describe them as quest-driven unlocks with long upgrade paths and unusual mechanics. They are not automatically the correct first placement or best option for every mode. Use the Heroes guide to plan objectives without importing quest steps from the original game.
Shiny is a variant label whose gameplay effect is disputed across current public sources. One guide describes a stat bonus, while a current player discussion describes the sequel’s Shiny variants as cosmetic. Until the live unit card resolves that conflict, do not pay a performance premium. The Shiny guide separates appearance, collection, and trade decisions.
Acquisition routes
- Summoning: inspect the live banner, featured units, currencies, probabilities, pity display, and auto-sell settings before pulling.
- Hero quests: follow the quest panel in order and verify that each objective increments before investing in a long grind.
- Evolution and crafting: open the recipe first, pin every ingredient, and confirm what the new form keeps or replaces.
- Merchant: check the visible timer, price, unit form, and whether the offer uses a limited currency.
- Events and Presents: confirm the event is still active and read the possible rewards in the current item panel.
- Trading or Marketplace: inspect the exact variant, enchantment, and final confirmation; community values are reference points, not fixed prices.
Upgrade without wasting resources
Test a new unit at low commitment before feeding it scarce experience or rerolling enchantments. Learn its targeting and attack area on a familiar Story night. If the unit solves a real gap, raise it to the comparison point used by the rest of your team. Keep enough resources to finish one meaningful improvement instead of leaving several units half-built.
Do not use a tier placement as permission to consume a limited copy in evolution or crafting. Confirm the recipe output, tradeability, Shiny behavior, enchant inheritance, level inheritance, and cancellation warning in the live interface. A good upgrade plan knows both what is gained and what cannot be reversed.
Verification and next steps
The official Roblox record confirms the experience, creator, tower-defense identity, animatronic collection, and weekly-update cadence. Roster names and roles here are drawn from current community databases checked on September 1, 2026. Exact damage, cooldown, range, passive percentages, banner odds, Merchant prices, and quest steps still require the current client.
For investment choices, continue to the tier list, summoning guide, and evolution guide. For market decisions, use Trading and verify the exact unit in both trade panels.
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